When this card enters the field ⇒ Choose up to one for each Aura attached to this card - Put four [+100/+100] counters on target resonator you control; or put two [400/400] wind Spirit resonator tokens with Flying
into the field; or recover up to three target magic stones; or you gain 1000 life; or draw two cards; or this card deals 800 damage to target J/resonator.
This card gains Imperishable
as long as there are three or more Auras attached to it.
When this card is destroyed ⇒ Remove all Auras attached to it from the game.